1. |
Learning Processes of Touchscreen Gesture Interaction in Older Adults and Children
Takahiro Miura, Ken-ichiro Yabu, Masatomo Kobayashi, Atsushi Hiyama, Michitaka Hirose, Tohru Ifukube
HCI International 2023 – Late Breaking Papers 125-139頁 2023年12月
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2. |
A Framework to Incentivize the Use of Augmented Reality in Daily Lives of Older Adults
(査読有り)
Christian Eichhorn, David A. Plecher, Daniel Bamberger, Fabian von Thun, Zong-Lin Yang, Mingyang Li, Atsushi Hiyama, Gudrun Klinker
Lecture Notes in Computer Science 531-551頁 2023年7月
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3. |
Association between upper limb movements during drumming and cognition in older adults with cognitive impairment and dementia at a nursing home: a pilot study
(査読有り)
Atsuko Miyazaki, Yuichi Ito, Takashi Okuyama, Hayato Mori, Kazuhisa Sato, Masahiko Ichiki, Atsushi Hiyama, Jerome Dinet, Rui Nouchi
Frontiers in Rehabilitation Sciences 4巻 2023年5月
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4. |
Visuospatial Abilities and Cervical Spine Range of Motion Improvement Effects of a Non-goal-oriented VR Travel Program at an Older Adults Facility: A Pilot Randomized Controlled Trial
(査読有り)
ATSUKO MIYAZAKI, TAKASHI OKUYAMA, HAYATO MORI, KAZUHISA SATO, KENTA TOSHIMA, ATSUSHI HIYAMA
AHs 2023: Augmented Humans 2023 2023年3月
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5. |
アクセシビリティのプラクティス―「誰一人取り残さない」ための情報技術:招待論文:4.アクティブシニアの社会参加を活性化するICTプラットフォームの社会実装と課題
(査読有り)
檜山 敦
情報処理 63巻11号d50-d64頁 2022年10月
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6. |
Effects of Two Short-Term Aerobic Exercises on Cognitive Function in Healthy Older Adults during COVID-19 Confinement in Japan: A Pilot Randomized Controlled Trial.
(査読有り)
Atsuko Miyazaki, Takashi Okuyama, Hayato Mori, Kazuhisa Sato, Keigo Kumamoto, Atsushi Hiyama
International journal of environmental research and public health 19巻10号 2022年5月
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7. |
A System for Augmenting Humans' ability to Learn Kendama Tricks through Virtual Reality Training.
(査読有り)
Hitoshi Kawasaki, Sohei Wakisaka, Hiroto Saito, Atsushi Hiyama, Masahiko Inami
AHs 2022: Augmented Humans 2022(AHs) 152-161頁 2022年
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8. |
Designing WindCage- Unpacking the Thinking and Prototyping a Propeller-Based Haptic Unit.
(査読有り)
Kao-Hua Liu, Tomoya Sasaki, Hiroyuki Kajihara, Atsushi Hiyama, Masahiko Inami, Chien-Hsu Chen
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops 131-135頁 2022年
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9. |
GuessingCarbs - A Serious Game About Healthy Nutrition in Old Age Combining Virtual and Tangible Components.
(査読有り)
Christian Eichhorn 0002, David A. Plecher, Annabel Trilk, Atsushi Hiyama, Gudrun Klinker
HCI (40) 407-415頁 2022年
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10. |
A Machine Learning Model Perceiving Brightness Optical Illusions: Quantitative Evaluation with Psychophysical Data.
(査読有り)
Yuki Kubota, Atsushi Hiyama, Masahiko Inami
AHs '21: Augmented Humans Conference 2021(AHs) 174-182頁 2021年
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11. |
Tangible Chess for Dementia Patients - Playing with Conductive 3D Printed Figures on a Touchscreen.
(査読有り)
Christian Eichhorn 0002, David A. Plecher, Oleksandr Golovnya, Dorothee Volkert, Atsushi Hiyama, Gudrun Klinker
Human Aspects of IT for the Aged Population. Supporting Everyday Life Activities - 7th International Conference 38-57頁 2021年
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12. |
Designing a Somatosensory Interactive Game of Lower Extremity Muscle Rehabilitation for the Elderly.
(査読有り)
Chien-Hsiang Chang, Kao-Hua Liu, Hiroyuki Kajihara, Wei-Chih Lien, Peng-Ting Chen, Atsushi Hiyama, Yang-Cheng Lin, Chien-Hsu Chen, Masahiko Inami
Human Aspects of IT for the Aged Population. Supporting Everyday Life Activities - 7th International Conference 23-37頁 2021年
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13. |
Generating the Presence of Remote Mourners: a Case Study of Funeral Webcasting in Japan.
(査読有り)
Daisuke Uriu, Kenta Toshima, Minori Manabe, Takeru Yazaki, Takeshi Funatsu, Atsushi Izumihara, Zendai Kashino, Atsushi Hiyama, Masahiko Inami
CHI '21: CHI Conference on Human Factors in Computing Systems(CHI) 629-14頁 2021年
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14. |
Floral Tribute Ritual in Virtual Reality: Design and Validation of SenseVase with Virtual Memorial.
(査読有り)
Daisuke Uriu, Noriyasu Obushi, Zendai Kashino, Atsushi Hiyama, Masahiko Inami
CHI '21: CHI Conference on Human Factors in Computing Systems(CHI) 628-15頁 2021年
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15. |
Exploring in the City with Your Personal Guide:Design and User Study of T-Leap, a Telepresence System
(査読有り)
Minori Manabe, Daisuke Uriu, Takeshi Funatsu, Atsushi Izumihara, Takeru Yazaki, I-Hsin Chen, Yi-Ya Liao, Kang-Yi Liu, Ju-Chun Ko, Zendai Kashino, Atsushi Hiyama, Masahiko Inami
19th International Conference on Mobile and Ubiquitous Multimedia 96-106頁 2020年11月
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16. |
Visualization by P-flow: gradient- and feature-based optical flow and vector fields extracted from image analysis
(査読有り)
Wataru Suzuki, Atsushi Hiyama, Noritaka Ichinohe, Wakayo Yamashita, Takeharu Seno, Hiroshige Takeichi
Journal of the Optical Society of America A 37巻12号1958-頁 2020年11月
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17. |
Perceptual simultaneity and its modulation during EMG-triggered motion induction with electrical muscle stimulation
(査読有り)
Seito Matsubara, Sohei Wakisaka, Kazuma Aoyama, Katie Seaborn, Atsushi Hiyama, Masahiko Inami
PLOS ONE 15巻8号e0236497-頁 2020年8月
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18. |
Dynamic Motor Skill Synthesis with Human-Machine Mutual Actuation
(査読有り)
Azumi Maekawa, Seito Matsubara, Sohei Wakisaka, Daisuke Uriu, Atsushi Hiyama, Masahiko Inami
Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems 1-12頁 2020年4月
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19. |
Evaluating Seniors’ Virtual Reality Experience Performed at a Local Community Event in Japan
(査読有り)
Kenichiro Ito, Ryogo Ogino, Atsushi Hiyama, Michitaka Hirose
Human Aspects of IT for the Aged Population. Healthy and Active Aging 609-621頁 2020年
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20. |
Virtual Kayaking: A Local Culture-Based Virtual Reality Paddling Experience.
(査読有り)
Kao-Hua Liu, Tomoya Sasaki, Hiroyuki Kajihara, Atsushi Hiyama, Masahiko Inami, Chien-Hsu Chen
Human Aspects of IT for the Aged Population. Healthy and Active Aging - 6th International Conference 630-642頁 2020年
|
21. |
Combining Motivating Strategies with Design Concepts for Mobile Apps to Increase Usability for the Elderly and Alzheimer Patients.
(査読有り)
Christian Eichhorn 0002, David A. Plecher, Martin Lurz, Nadja Leipold, Markus Böhm 0001, Helmut Krcmar, Angela Ott, Dorothee Volkert, Atsushi Hiyama, Gudrun Klinker
Human Aspects of IT for the Aged Population. Healthy and Active Aging - 6th International Conference 47-66頁 2020年
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22. |
投擲運動を実現する人間機械協調動作システムの開発
前川 和純, 松原 晟都, 脇坂 崇平, 瓜生 大輔, 檜山 敦, 稲見 昌彦
ロボティクス・メカトロニクス講演会講演概要集 2020巻2P2-D05-頁 2020年
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23. |
EyeHacker
(査読有り)
Daichi Ito, Sohei Wakisaka, Atsushi Izumihara, Tomoya Yamaguchi, Atsushi Hiyama, Masahiko Inami
ACM SIGGRAPH 2019 Emerging Technologies 2019年7月
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24. |
PickHits—hitting experience generation with throwing motion via a handheld mechanical device
(査読有り)
Azumi Maekawa, Seito Matsubara, Atsushi Hiyama, Masahiko Inami
ACM SIGGRAPH 2019 Emerging Technologies 20-2頁 2019年7月
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25. |
MagniFinger
(査読有り)
Noriyasu Obushi, Sohei Wakisaka, Shunichi Kasahara, Atsushi Hiyama, Masahiko Inami
ACM SIGGRAPH 2019 Emerging Technologies 2019年7月
|
26. |
Virtual Super-Leaping—Immersive Extreme Jumping in VR
(査読有り)
Tomoya Sasaki, Kao-Hua Liu, Taiki Hasegawa, Atsushi Hiyama, Masahiko Inami
Proceedings of the 10th Augmented Human International Conference 2019 18-8頁 2019年3月
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27. |
類似写真の閲覧がもたらす話題生成と対面コミュニケーション
香取 真知子, 瓜生 大輔, 稲見 昌彦, 檜山 敦
人工知能学会全国大会論文集 JSAI2019巻2E3J1203頁 2019年
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28. |
Parasitic Body: Exploring Perspective Dependency in a Shared Body with a Third Arm
(査読有り)
Ryo Takizawa, Adrien Verhulst, Katie Seaborn, Masaaki Fukuoka, Atsushi Hiyama, Michiteru Kitazaki, Masahiko Inami, Maki Sugimoto
2019 26TH IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES (VR) 1175-1176頁 2019年 |
29. |
MagniFinger: magnified perception by a fingertip probe microscope.
(査読有り)
Noriyasu Obushi, Sohei Wakisaka, Shunichi Kasahara, Atsushi Hiyama, Masahiko Inami
Special Interest Group on Computer Graphics and Interactive Techniques Conference 17-2頁 2019年
|
30. |
MagniFinger: fingertip-mounted microscope for augmenting human perception.
(査読有り)
Noriyasu Obushi, Sohei Wakisaka, Shunichi Kasahara, Atsushi Hiyama, Masahiko Inami
Special Interest Group on Computer Graphics and Interactive Techniques Conference 2頁 2019年
|
31. |
EyeHacker: gaze-based automatic reality manipulation.
(査読有り)
Daichi Ito, Sohei Wakisaka, Atsushi Izumihara, Tomoya Yamaguchi, Atsushi Hiyama, Masahiko Inami
Special Interest Group on Computer Graphics and Interactive Techniques Conference 12-2頁 2019年
|
32. |
Digital Memorialization in Death-Ridden Societies: How HCI Could Contribute to Death Rituals in Taiwan and Japan.
(査読有り)
Daisuke Uriu, Ju-Chun Ko, Bing-Yu Chen 0004, Atsushi Hiyama, Masahiko Inami
Human Aspects of IT for the Aged Population. Design for the Elderly and Technology Acceptance - 5th International Conference 532-550頁 2019年
|
33. |
International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, ICAT-EGVE 2019, Posters and Demos, Tokyo, Japan, September 11-13, 2019
ICAT-EGVE (Posters and Demos) 2019年
|
34. |
International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, ICAT-EGVE 2019, Tokyo, Japan, September 11-13, 2019
ICAT-EGVE 2019年
|
35. |
ExLeap: Minimal and highly available telepresence system creating leaping experience.
(査読有り)
Atsushi Izumihara, Daisuke Uriu, Atsushi Hiyama, Masahiko Inami
IEEE Conference on Virtual Reality and 3D User Interfaces(VR) 1321-1322頁 2019年
|
36. |
Intergenerational shared action games for promoting empathy between Japanese youth and elders.
(査読有り)
Katie Seaborn, Nina Lee, Marla Narazani, Atsushi Hiyama
8th International Conference on Affective Computing and Intelligent Interaction(ACII) 1-7頁 2019年
|
37. |
Exploring Perspective Dependency in a Shared Body with Virtual Supernumerary Robotic Arms.
(査読有り)
Ryo Takizawa, Adrien Verhulst, Katie Seaborn, Masaaki Fukuoka, Atsushi Hiyama, Michiteru Kitazaki, Masahiko Inami, Maki Sugimoto
2019 IEEE International Conference on Artificial Intelligence and Virtual Reality(AIVR) 25-32頁 2019年
|
38. |
MagniFinger: Fingertip probe microscope with direct micro movements.
(査読有り)
Noriyasu Obushi, Sohei Wakisaka, Shunichi Kasahara, Katie Seaborn, Atsushi Hiyama, Masahiko Inami
Proceedings of the 10th Augmented Human International Conference 2019(AH) 32-7頁 2019年
|
39. |
THe Innovative Reminder in Senior-Focused Technology (THIRST) - Evaluation of Serious Games and Gadgets for Alzheimer Patients.
(査読有り)
Christian Eichhorn 0002, David A. Plecher, Martin Lurz, Nadja Leipold, Markus Böhm 0001, Helmut Krcmar, Angela Ott, Dorothee Volkert, Atsushi Hiyama, Gudrun Klinker
Human Aspects of IT for the Aged Population. Social Media, Games and Assistive Environments - 5th International Conference 135-154頁 2019年
|
40. |
Senior’s Acceptance of Head-Mounted Display Using Consumer Based Virtual Reality Contents
(査読有り)
Kenichiro Ito, Ryogo Ogino, Atsushi Hiyama, Michitaka Hirose
Human Aspects of IT for the Aged Population. Design for the Elderly and Technology Acceptance 170-180頁 2019年
|
41. |
運動同期によるエージェントへの共感醸成に関する研究
江田 尚弘, シーボン ケイティ, 松原 晟都, 佐久間 顕, 檜山 敦, 稲見 昌彦
人工知能学会全国大会論文集 JSAI2019巻2O4J701頁 2019年
|
42. |
Leviopole—mid-air haptic interactions using multirotor
(査読有り)
Tomoya Sasaki, Richard Sahala Hartanto, Kao-Hua Liu, Keitarou Tsuchiya, Atsushi Hiyama, Masahiko Inami
ACM SIGGRAPH 2018 Emerging Technologies 12-2頁 2018年8月
|
43. |
高齢者の社会参加を支えるICT—Accelerating Elderly Social Participation by ICTs—特集 働き方改革とそれを支えるICT ; 働き方改革を支えるICT ; 多様な働き方を支えるICT
小林 正朋, 檜山 敦
電子情報通信学会誌 = The journal of the Institute of Electronics, Information and Communication Engineers 101巻5号475-480頁 2018年5月
|
44. |
Collaborative Accessibility Assessments by Senior Citizens Using Smartphone Application ReAcTS (Real-world Accessibility Transaction System)
(査読有り)
Takahiro Miura, Ken-ichiro Yabu, Ryogo Ogino, Atsushi Hiyama, Michitaka Hirose, Tohru Ifukube
Proceedings of the 15th International Web for All Conference 32-10頁 2018年4月
|
45. |
Evaluating a Smartphone-Based Social Participation App for the Elderly.
(査読有り)
Nina Lee, Katie Seaborn, Atsushi Hiyama, Masahiko Inami, Michitaka Hirose
Human Aspects of IT for the Aged Population. Acceptance, Communication and Participation - 4th International Conference 505-517頁 2018年
|
46. |
Innovative Game Concepts for Alzheimer Patients.
(査読有り)
Christian Eichhorn 0002, David A. Plecher, Gudrun Klinker, Martin Lurz, Nadja Leipold, Markus Böhm 0001, Helmut Krcmar, Angela Ott, Dorothee Volkert, Atsushi Hiyama
Human Aspects of IT for the Aged Population. Applications in Health, Assistance, and Entertainment - 4th International Conference 526-545頁 2018年
|
47. |
ポイントクラウドからの骨盤角度計測に関する研究
崎山 恵美理, 檜山 敦, 脇坂 崇平, 泉原 厚史, 稲見 昌彦
人工知能学会全国大会論文集 JSAI2018巻2J303頁 2018年
|
48. |
GBER—A Social Matching App which utilizes Time, Place, and Skills of Workers and Jobs
(査読有り)
Shoma Arita, Atsushi Hiyama, Michitaka Hirose
Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing 127-130頁 2017年2月
|
49. |
ReAcTS; ボランティアによる実地アセスメントを支援するバリアフリー状況収集・整理プラットフォーム
(査読有り)
三浦 貴大, 藪 謙一郎, 荻野 亮吾, 堤 可奈子, 檜山 敦, 廣瀬 通孝, 伊福部 達
デジタルプラクティス 8巻1号21-29頁 2017年1月
|
50. |
Virtual experiments of augmentation of a transparent cockpit
Yosuke Ueno, Takayuki Hoshi, Atsushi Hiyama, Masahiko Inami
Proceedings of the International Display Workshops 2巻1445-1448頁 2017年 |
51. |
Transmission of experiences with augmented human techniques.
(査読有り)
Sohei Wakisaka, Atsushi Hiyama, Masahiko Inami
Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers 740-744頁 2017年
|
52. |
Facilitating Remote Communication Between Senior Communities with Telepresence Robots.
(査読有り)
Atsushi Hiyama, Akihiro Kosugi, Kentarou Fukuda, Masatomo Kobayashi, Michitaka Hirose
Human Aspects of IT for the Aged Population. Applications, Services and Contexts - Third International Conference 501-515頁 2017年
|
53. |
Towards Extracting Recruiters' Tacit Knowledge Based on Interactions with a Job Matching System.
(査読有り)
Kaoru Shinkawa, Kenichi Saito, Masatomo Kobayashi, Atsushi Hiyama
Human Aspects of IT for the Aged Population. Applications, Services and Contexts - Third International Conference 557-568頁 2017年
|
54. |
高齢者層の多い社会貢献型クラウドソーシングにおける動機付けに関する分析
(査読有り)
有田 祥馬, 檜山 敦, 井床 利生, 小林 正朋, 廣瀬 通孝
日本バーチャルリアリティ学会論文誌 21巻2号251-261頁 2016年
|
55. |
Self-Conscious Support on Walking Posture Through Mobile Avatar: Focusing on Women's Frailty Prevention Toward Old Age.
(査読有り)
Masayuki Anekawa, Atsushi Hiyama, Sachiko Kamiyama, Michitaka Hirose
Universal Access in Human-Computer Interaction. Users and Context Diversity - 10th International Conference 302-311頁 2016年
|
56. |
Senior-Oriented On-Demand Economy: Locality, Matching, and Scheduling are the Keys to Success.
(査読有り)
Shoma Arita, Atsushi Hiyama, Michitaka Hirose
Universal Access in Human-Computer Interaction. Users and Context Diversity - 10th International Conference 312-323頁 2016年
|
57. |
Work Motivating Factors of the Communications in a Crowd-Powered Microvolunteering Site.
(査読有り)
Takahiro Miura, Shoma Arita, Atsushi Hiyama, Masatomo Kobayashi, Toshinari Itoko, Junichiro Sawamura, Michitaka Hirose
Universal Access in Human-Computer Interaction. Methods, Techniques, and Best Practices - 10th International Conference 359-370頁 2016年
|
58. |
身体障害者のためのバリアフリー情報の共有:実地アセスメントとクラウドソーシングによる入力情報の分析
(査読有り)
三浦 貴大, 藪 謙一郎, 坂尻 正次, 上田 麻理, 檜山 敦, 廣瀬 通孝, 伊福部 達
日本バーチャルリアリティ学会論文誌 21巻2号283-294頁 2016年
|
59. |
多様なシニア人材のジョブマッチングのためのインタラクティブ検索
(査読有り)
山田 浩史, 檜山 敦, 山口 征人, 小林 正朋, 廣瀬 通孝
日本バーチャルリアリティ学会論文誌 21巻2号263-271頁 2016年
|
60. |
あゆログ:高齢者のためのスマートフォンによる歩行計測・促進システム
(査読有り)
三浦 貴大, 藪 謙一郎, 檜山 敦, 稲村 規子, 廣瀬 通孝, 伊福部 達
日本バーチャルリアリティ学会論文誌 21巻2号323-333頁 2016年
|
61. |
Augmented Live Communication Workspace Platform to Assist and Utilize Cognitive Abilities of Senior Workers.
(査読有り)
Akihiro Kosugi, Shogo Nishiguchi, Masahiko Izumi, Masatomo Kobayashi, Atsushi Hiyama, Michitaka Hirose
Universal Access in Human-Computer Interaction. Users and Context Diversity - 10th International Conference 385-394頁 2016年
|
62. |
Interactive Searching Interface for Job Matching of Elderly Workers.
(査読有り)
Hiroshi Yamada, Kaoru Shinkawa, Atsushi Hiyama, Masato Yamaguchi, Masatomo Kobayashi, Michitaka Hirose
Universal Access in Human-Computer Interaction. Users and Context Diversity - 10th International Conference 436-445頁 2016年
|
63. |
Sharing Real-World Accessibility Conditions Using a Smartphone Application by a Volunteer Group
(査読有り)
Takahiro Miura, Ken-ichiro Yabu, Takeshi Noro, Tomoko Segawa, Kei Kataoka, Akihito Nishimuta, Masaya Sanmonji, Atsushi Hiyama, Michitaka Hirose, Tohru Ifukube
Lecture Notes in Computer Science 265-272頁 2016年
|
64. |
EXILE: Experience based Interactive Learning Environment.
(査読有り)
Taihei Kojima, Atsushi Hiyama, Kenjirou Kobayashi, Sachiko Kamiyama, Naokata Ishii, Michitaka Hirose, Hiroko Akiyama
Proceedings of the 7th Augmented Human International Conference(AH) 37-2頁 2016年
|
65. |
R2D2 w/ AIRR—real time & real space double-layered display with aerial imaging by retro-reflection
(査読有り)
Yutaka Tokuda, Atsushi Hiyama, Michitaka Hirose, Hirotsugu Yamamoto
SIGGRAPH Asia 2015 Emerging Technologies 20-3頁 2015年11月
|
66. |
SpecTrans: Versatile Material Classification for Interaction with Textureless, Specular and Transparent Surfaces.
(査読有り)
Munehiko Sato, Shigeo Yoshida, Alex Olwal, Boxin Shi, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose, Ramesh Raskar
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems(CHI) 2191-2200頁 2015年
|
67. |
Smartphone-Based Gait Measurement Application for Exercise and Its Effects on the Lifestyle of Senior Citizens
(査読有り)
Takahiro Miura, Ken-ichiro Yabu, Atsushi Hiyama, Noriko Inamura, Michitaka Hirose, Tohru Ifukube
Human-Computer Interaction – INTERACT 2015 80-98頁 2015年
|
68. |
Mosaic—collaborative ways for older adults to use their expertise through information technologies
Atsushi Hiyama, Masatomo Kobayashi, Hironobu Takagi, Michitaka Hirose
ACM SIGACCESS Accessibility and Computing 110巻110号26-33頁 2014年9月
|
69. |
高齢者の柔軟な時間就労のための時間Mosaic形成支援システム
(査読有り)
中山, 真里, 檜山, 敦, 三浦, 貴大, 矢冨, 直美, 廣瀬, 通孝
情報処理学会論文誌 55巻1号177-188頁 2014年1月
|
70. |
Comparison of material combinations for bright and clear floating image by retro-reflective re-imaging technique
Yutaka Tokuda, Atsushi Hiyama, Michitaka Hirose, Tim Large
21st International Display Workshops 2014, IDW 2014 2巻818-819頁 2014年 |
71. |
Training Archived Physical Skill through Immersive Virtual Environment.
(査読有り)
Taihei Kojima, Atsushi Hiyama, Takahiro Miura, Michitaka Hirose
Human Interface and the Management of Information. Information and Knowledge in Applications and Services - 16th International Conference 51-58頁 2014年
|
72. |
Practical Use of a Remote Movable Avatar Robot with an Immersive Interface for Seniors.
(査読有り)
Masahiko Izumi, Tomoya Kikuno, Yutaka Tokuda, Atsushi Hiyama, Takahiro Miura, Michitaka Hirose
Universal Access in Human-Computer Interaction. Aging and Assistive Environments - 8th International Conference 648-659頁 2014年
|
73. |
T-echo: Promoting Intergenerational Communication through Gamified Social Mentoring.
(査読有り)
Yuki Nagai, Atsushi Hiyama, Takahiro Miura, Michitaka Hirose
Universal Access in Human-Computer Interaction. Design for All and Accessibility Practice - 8th International Conference 582-589頁 2014年
|
74. |
Social platform for sharing accessibility information among people with disabilities—evaluation of a field assessment
(査読有り)
Takahiro Miura, Ken-ichiro Yabu, Masatsugu Sakajiri, Mari Ueda, Junya Suzuki, Atsushi Hiyama, Michitaka Hirose, Tohru Ifukube
Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility 65-2頁 2013年10月
|
75. |
Investigation on work motivation of Japanese seniors and skill discovery from their résumés.
(査読有り)
Takahiro Miura, Atsushi Hiyama, Masatomo Kobayashi, Hironobu Takagi, Naomi Yatomi, Michitaka Hirose
Proceedings of the 2013 IEEE/SICE International Symposium on System Integration(SII) 190-197頁 2013年
|
76. |
Towards Mobile Embodied 3D Avatar as Telepresence Vehicle.
(査読有り)
Yutaka Tokuda, Atsushi Hiyama, Takahiro Miura, Tomohiro Tanikawa, Michitaka Hirose
Universal Access in Human-Computer Interaction. Applications and Services for Quality of Life - 7th International Conference 671-680頁 2013年
|
77. |
Communication pedometer—a discussion of gamified communication focused on frequency of smiles
(査読有り)
Yukari Hori, Yutaka Tokuda, Takahiro Miura, Atsushi Hiyama, Michitaka Hirose
Proceedings of the 4th Augmented Human International Conference on - AH '13 206-212頁 2013年
|
78. |
Question first: Passive interaction model for gathering experience and knowledge from the elderly.
(査読有り)
Atsushi Hiyama, Yuki Nagai, Michitaka Hirose, Masatomo Kobayashi, Hironobu Takagi
2013 IEEE International Conference on Pervasive Computing and Communications Workshops 151-156頁 2013年
|
79. |
Optimized Anonymity for Intergenerational Communication Based on the Concept of Crowdsourcing.
(査読有り)
Yuki Nagai, Atsushi Hiyama, Takahiro Miura, Masaru Miyazaki, Michitaka Hirose
HCI International 2013 - Posters' Extended Abstracts - International Conference 749-753頁 2013年
|
80. |
Time-Mosaic Formation of Senior Workforces for Complex Irregular Work in Cooperative Farms.
(査読有り)
Takahiro Miura, Masato Nakayama, Atsushi Hiyama, Naomi Yatomi, Michitaka Hirose
Universal Access in Human-Computer Interaction. User and Context Diversity - 7th International Conference 162-170頁 2013年
|
81. |
Mosaic-type work support system using touchscreen computers for senior people
(査読有り)
Masato Nakayama, Atsushi Hiyama, Takahiro Miura, Naomi Yatomi, Michitaka Hirose
Proceedings of the 2013 conference on Computer supported cooperative work companion - CSCW '13 235-238頁 2013年
|
82. |
Augmented Reality System for Measuring and Learning Tacit Artisan Skills
(査読有り)
Atsushi Hiyama, Hiroyuki Onimaru, Mariko Miyashita, Eikan Ebuchi, Masazumi Seki, Michitaka Hirose
Human Interface and the Management of Information. Information and Interaction for Health, Safety, Mobility and Complex Environments 85-91頁 2013年
|
83. |
Elderly User Evaluation of Mobile Touchscreen Interactions
(査読有り)
Masatomo Kobayashi, Atsushi Hiyama, Takahiro Miura, Chieko Asakawa, Michitaka Hirose, Tohru Ifukube
Human-Computer Interaction – INTERACT 2011 83-99頁 2011年
|
84. |
Artisanship training using wearable egocentric display.
(査読有り)
Atsushi Hiyama, Yusuke Doyama, Mariko Miyashita, Eikan Ebuchi, Masazumi Seki, Michitaka Hirose
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology 81-82頁 2011年
|
85. |
Ubiquitous augmented reality: expanding augmented reality environment with wireless tags and visible light communication projector.
(査読有り)
Atsushi Hiyama, Hiroshi Fujino, Go Kashiwagi, Michitaka Hirose
UbiComp 2011: Ubiquitous Computing(UbiComp) 597-598頁 2011年
|
86. |
Wearable Display System for Handing Down Intangible Cultural Heritage.
(査読有り)
Atsushi Hiyama, Yusuke Doyama, Mariko Miyashita, Eikan Ebuchi, Masazumi Seki, Michitaka Hirose
Virtual and Mixed Reality - Systems and Applications - International Conference, Virtual and Mixed Reality 2011 158-166頁 2011年
|
87. |
Large-scale displays for public spaces - constellation of departure: presenting the impression of airplanes taking off above an airport departure lounge.
(査読有り)
Munehiko Sato, Yasuhiro Suzuki, Shinya Nishizaka, Yusuke Torigoe, Atsushi Izumihara, Atsushi Hiyama, Kunihiro Nishimura, Tomohiro Tanikawa, Michitaka Hirose
Computers in Entertainment 9巻1号4-16頁 2011年
|
88. |
拡張現実感ビークルを用いた遠隔展示解説支援(<特集>サービス工学とVR)
(査読有り)
檜山 敦, 今井 智章, 谷川 智洋, 廣瀬 通孝
日本バーチャルリアリティ学会論文誌 16巻1号35-44頁 2011年
|
89. |
一人称視点からの多感覚追体験による伝統技能教示支援(<特集>教育・訓練・協調)
(査読有り)
檜山 敦, 土山 裕介, 宮下 真理子, 江渕 栄貫, 関 正純, 廣瀬 通孝
日本バーチャルリアリティ学会論文誌 16巻4号643-652頁 2011年
|
90. |
伝統技能継承のための主観視点を含んだ支援映像の生成
(査読有り)
檜山 敦, 浅田 和宏, 並木 秀俊, 宮廻 正明, 廣瀬 通孝
ヒューマンインタフェース学会論文誌 12巻3号249-258頁 2010年8月
|
91. |
野生テルミン: 環境音+静電容量センサによる生体検知
(査読有り)
小林 博樹, 檜山 敦, 小林 峻, 伊澤 雅子, 松島 潤, 廣瀬 通孝
ヒューマンインタフェース学会論文誌 12巻1号15-22頁 2010年2月
|
92. |
Highly integratable large-scale displays for public spaces.
(査読有り)
Munehiko Sato, Yasuhiro Suzuki, Shinya Nishizaka, Yusuke Torigoe, Atsushi Izumihara, Atsushi Hiyama, Kunihiro Nishimura, Tomohiro Tanikawa, Michitaka Hirose
UbiComp 2010: Ubiquitous Computing 427-428頁 2010年
|
93. |
"出発の星座":空港出発ロビーにおける航空機離陸の空気感提示(<特集>アート&エンタテインメント2)
(査読有り)
佐藤 宗彦, 鈴木 康広, 西坂 信哉, 鳥越 祐輔, 泉原 厚史, 檜山 敦, 西村 邦裕, 谷川 智洋, 廣瀬 通孝
日本バーチャルリアリティ学会論文誌 15巻3号325-334頁 2010年
|
94. |
Particle Display System - Virtually Perceivable Pixels with Randomly Distributed Physical Pixels -.
Munehiko Sato, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose
Inf. Media Technol. 5巻1号1-12頁 2010年
|
95. |
Particle Display System―Virtually Perceivable Pixels with Randomly Distributed Physical Pixels―
(査読有り)
Munehiko Sato, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose
Journal of Information Processing 50巻12号2841-2852頁 2009年12月
|
96. |
可視光通信を利用した懐中電灯型インタフェースによる実世界指向インタラクション
(査読有り)
鳴海, 拓志, 檜山, 敦, 谷川, 智洋, 廣瀬, 通孝
情報処理学会論文誌 50巻12号2863-2870頁 2009年12月
|
97. |
可視光通信を利用した懐中電灯型インタフェースによる実世界指向インタラクション—Real World Interaction with Flashlight Shaped User Interface Using Visible Light Communication—特集 エンタテインメントコンピューティング ; エンタテインメントインタフェース
(査読有り)
鳴海 拓志, 檜山 敦, 谷川 智洋
情報処理学会論文誌 IPSJ journal : 論文誌ジャーナル 50巻12号2863-2870頁 2009年12月
|
98. |
Robustness enhancement of a localization system using interior decoration with coded pattern.
(査読有り)
Shinya Nishizaka, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose
Proceedings of the ACM Symposium on Virtual Reality Software and Technology(VRST) 147-150頁 2009年
|
99. |
Particle Display System - A Large Scale Display for Public Space.
(査読有り)
Munehiko Sato, Yasuhiro Suzuki, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose
Proceedings of the Joint Virtual Reality Conference of EGVE - the 15th Eurographics Symposium on Virtual Environments(EGVE/ICAT/EuroVR) 29-36頁 2009年
|
100. |
展示鑑賞における空間利用を考慮した半自律遠隔ギャラリートークシステム(<特集>デジタルミュージアム・アーカイビング)
(査読有り)
田中 千晶, 檜山 敦, 岸 啓補, 安藤 真, 谷川 智洋, 廣瀬 通孝
日本バーチャルリアリティ学会論文誌 14巻3号295-304頁 2009年
|
101. |
Hands-Free Input Interface Using Mimetic Muscle Movements for Wearable Computer.
(査読有り)
Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose
Computer-Human Interaction(APCHI) 311-320頁 2008年
|
102. |
Mobile interface using visible-light communication technology for pervasive computing environment.
(査読有り)
Takuji Narumi, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose
International Conference on Computer Graphics and Interactive Techniques 89頁 2008年
|
103. |
Configurable and ad hoc display for clothes.
(査読有り)
Munehiko Sato, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose
International Conference on Computer Graphics and Interactive Techniques 48頁 2008年
|
104. |
inter-glow.
(査読有り)
Takuji Narumi, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose
International Conference on Computer Graphics and Interactive Techniques 14頁 2007年
|
105. |
Volumetric Display for Augmented Reality.
(査読有り)
Ronald Sidharta, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose
Advances in Artificial Reality and Tele-Existence, 17th International Conference on Artificial Reality and Telexistence(ICAT) 55-62頁 2007年
|
106. |
Study on Public User Interface.
(査読有り)
Atsushi Hiyama, Kotaro Hashimoto, Tomohiro Tanikawa, Michitaka Hirose
Human Interface and the Management of Information. Interacting in Information Environments 518-525頁 2007年
|
107. |
Inter-glow: interaction by controlling light.
(査読有り)
Takuji Narumi, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose
Proceedings of the International Conference on Advances in Computer Entertainment Technology 276-277頁 2007年
|
108. |
Design flexibility in seamless coded pattern for localization.
(査読有り)
Atsushi Hiyama, Shigeru Saito, Tomohiro Tanikawa, Michitaka Hirose
Proceedings of the ACM Symposium on Virtual Reality Software and Technology(VRST) 219-220頁 2007年
|
109. |
Indoor Marker-based Localization Using Coded Seamless Pattern for Interior Decoration.
(査読有り)
Shigeru Saito, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose
IEEE Virtual Reality Conference(VR) 67-74頁 2007年
|
110. |
木漏れ日のディスプレイ(「アート&エンタテインメント」特集)
(査読有り)
鈴木 康広, 檜山 敦, 廣瀬 通孝
日本バーチャルリアリティ学会論文誌 12巻3号397-400頁 2007年
|
111. |
The Development of Multi-Depth Pepper's Ghost Display for Mixed Reality System.
(査読有り)
Ronald Sidharta, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose
16th International Conference on Artificial Reality and Telexistence 115-118頁 2006年
|
112. |
「ユビキタスゲーミング」 : 位置駆動型モバイルシステムを利用したミュージアムガイドコンテンツ(「ウェアラブル・ユビキタス技術」特集)
(査読有り)
檜山 敦, 山下 淳, 西岡 貞一, 葛岡 英明, 広田 光一, 廣瀬 通孝
日本バーチャルリアリティ学会論文誌 10巻4号523-532頁 2005年
|
113. |
Position Tracking Using Infra-Red Signals for Museum Guiding System.
(査読有り)
Atsushi Hiyama, Jun Yamashita, Hideaki Kuzuoka, Koichi Hirota, Michitaka Hirose
Ubiquitous Computing Systems(UCS) 49-61頁 2004年
|
114. |
Development and Demonstration of Wearable Computer Based Interactive Nomadic Gallery.
(査読有り)
Atsushi Hiyama, Ryoko Ueoka, Koichi Hirota, Michitaka Hirose, Michie Sone, Tomohiro Kawamura
6th International Symposium on Wearable Computers (ISWC 2002)(ISWC) 129-130頁 2002年
|